All Runes
Spell Activation while Channeling

Min. rarity:

Normal

How to get:

DropShop

To buy in:

Act 2Act 6-10Act 11-12
Channel
Must link an Activation (Channeling) Skill and a Target (Spell) Skill in the arrow's direction.Target Skill cannot be linked if any of the Attack, Channeling, Totem, Sentry, Minion, Movement, Toggle, Trap tags exist.Target Skill must be registered in a Skill slot to activate.Rune cannot be awakening
Rune Level 1
Resource Cost Increase 15%
55% DMG Dampening for Activated Skill30% Resource Cost Dampening for Activated SkillAdds 100% of Attack DMG increase to Spell DMGAdd 100% of Attack Critical Rate Increase/Critical DMG to Spell Critical Rate Increase/Critical DMGTrigger Chance 70%Displays Cooldown according to Activation Skill's Speed upon linking Link Rune.10% DMG Dampening for Activated Skill
Rune Level 45
Resource Cost Increase 15%
26.9% DMG Dampening for Activated Skill30% Resource Cost Dampening for Activated SkillAdds 100% of Attack DMG increase to Spell DMGAdd 100% of Attack Critical Rate Increase/Critical DMG to Spell Critical Rate Increase/Critical DMGTrigger Chance 70%Displays Cooldown according to Activation Skill's Speed upon linking Link Rune.10% DMG Dampening for Activated Skill
Rune Grade
8% DMG Dampening for Activated Skill
5% Resource Cost Dampening8% DMG Dampening for Activated Skill
10% Resource Cost Dampening+20% Skill Rune Cooldown Recovery Speed5% DMG Dampening for Activated Skill