Shockwave Trap
Min. rarity:
NormalHow to get:
DropShopTo buy in:
Act 1Act 6-10Act 11-12Weapon:
All weaponsInstalls a Trap that explodes to deal Physical DMG upon detecting an enemy
Rune Level 1
Mana Cost 5Triggers Immediately
Physical ElementApply Normal Trap effectTrap Duration 4 sTrap Count 1Max Trap Count 4Trap Installation Distance 900Area of Effect 300Physical DMG 88%Physical DMG +89+10% Trap Install Speed+30 Crowd Control Rate20% DMG Amplification against enemies that are not affected by Crowd Control
Rune Level 45
Mana Cost 22Triggers Immediately
Physical ElementApply Normal Trap effectTrap Duration 8.4 sTrap Count 1Max Trap Count 4Trap Installation Distance 900Area of Effect 300Physical DMG 316%Physical DMG +621+10% Trap Install Speed+30 Crowd Control Rate20% DMG Amplification against enemies that are not affected by Crowd Control
Rune Grade
+50% DMG+20% Area of Effect+20% Trap Detection Range
+100% DMG+30% Area of Effect+30% Trap Detection Range
+150% DMG+60% Area of Effect+60% Trap Detection Range+1 Simultaneous Trap Count
Awakening
Source
Gain Concentrated Area DMG Link Rune Effect[20.7-25]% DMG Amplification30% Area of Effect Dampening-60% Trap Detection Range Origin
Gain Avoid Crisis for 3 on hitMax Stacks 5[5-8]% DMG Taken Dampening per stackRemove Avoid Crisis when hit Verity
+[2-3] Simultaneous Trap Count+[50-70]% Trap DMG