Extract Energy
Min. rarity:
NormalHow to get:
SynthesisCan be linked with Skills that satisfy Strike (must include all)Applies to Minions when linked to Summon Skill
Rune Level 1
Resource Cost Increase 20%
-2 Max Energy14% chance to gain random Energy on hit0.1% DMG Amplification per 1 Energy possessedPhysical Element: Earth Energy(Increases Attack DMG by 20% per stack, decreases Spell DMG by 20% per stack)Fire Element: Fire Energy(Increases Spell DMG by 20% per Stack, decreases Attack DMG by 20% per stack)Cold Element: Cold Energy(Increases Maximized DMG by 4% per stack, decreases Critical Chance by 4% per stack)Lightning Element: Lightning Energy(Increases Critical DMG by 10% per stack, decreases Maximization Chance by 2% per stack)Poison Element: Poison Energy(Increases Attack Speed/Cast Speed/Movement Speed by +3% per stack, increases Resource Cost by 6% per stack)
Rune Level 45
Resource Cost Increase 20%
-2 Max Energy40.4% chance to gain random Energy on hit1% DMG Amplification per 1 Energy possessedPhysical Element: Earth Energy(Increases Attack DMG by 20% per stack, decreases Spell DMG by 20% per stack)Fire Element: Fire Energy(Increases Spell DMG by 20% per Stack, decreases Attack DMG by 20% per stack)Cold Element: Cold Energy(Increases Maximized DMG by 4% per stack, decreases Critical Chance by 4% per stack)Lightning Element: Lightning Energy(Increases Critical DMG by 10% per stack, decreases Maximization Chance by 2% per stack)Poison Element: Poison Energy(Increases Attack Speed/Cast Speed/Movement Speed by +3% per stack, increases Resource Cost by 6% per stack)
Rune Grade
1% DMG Increase per 1 Energy possessed
2% DMG Increase per 1 Energy possessed
3% DMG Increase per 1 Energy possessed
Awakening
Source
Max Energy +[1-2] Origin
1% DMG Taken Dampening per 1 Energy possessed Verity
Add DoT tag[10-20]% chance to gain random Energy every 0.8 s when dealing DoT (Does not apply to DMG Status Effect)[5-15]% DoT Increase